17 (chain shirt, shield)
darkvision 60 ft., passive Perception 9
1 (200 XP)
The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
The goblin makes two attacks with its scimitar. The second attack has disadvantage.
Melee Weapon Attack:+4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) slashing damage.
Melee or Ranged Weapon Attack:+2 to hit, range 30/120 ft., one target. Hit: 5 (1d6) piercing damage.
When a creature the goblin can see targets it with an attack, the goblin chooses another goblin within 5 feet of it. The two goblins swap places, and the chosen goblin becomes the target instead.